Publications

2011

Ross J, Bayne S, O'Shea C, Macleod H.  2011.  Manifesto for teaching online.

2010

Bayne S.  2010.  Academetron, automaton, phantom: uncanny digital pedagogies. London Review of Education. 8(1):5-13.
Begg M., Macleod H., Dewhurst D., Ellaway R..  2010.  Virtual Patients: considerations of narrative and gameplay.
Fawns T, McKenzie K..  2010.  How to ensure e-portfolios are a valuable resource to students' learning. Nursing Times. 106(30):21-23.
Fawns T, McKenzie K.  2010.  Using e-portfolios to enhance students’ learning. Nursing Times. 106
Manches A, Horton M., Yarosh S..  2010.  Children’s role in mobile interaction design. International Journal of Mobile Human Computer Interaction. 2(2):72-78.
Plowman L, McPake J, Stephen C.  2010.  The Technologisation of Childhood? Young Children and Technology in the Home Children & Society. 24(1):63-74.
Plowman L, Stephen C, McPake J.  2010.  Growing up with technology. Young children learning in a digital world.
Plowman L, Stephen C, McPake J.  2010.  Supporting young children's learning with technology at home and in preschool. Research Papers in Education. 25(1):93-113.

2009

Bayne S, Ross J, Williamson Z.  2009.  Objects, subjects, bits and bytes: learning from the digital collections of the National Museums. Museum and Society. 7(2):110-124.
Fawns T, McKenzie K..  2009.  Facilitating online discussion, tutoring and moderating skills in clinical psychology lecturers. Clinical Psychology Forum. 198:25-29.
Hemmi A., Bayne S., Land R..  2009.  The appropriation and repurposing of social technologies in higher education. Journal of Computer Assisted Learning. 25(1):19-30.
Manches A, O'Malley C, Benford S.  2009.  Physical manipulation. Evaluating the potential for tangible designs. :77-84.

2008

Bayne S.  2008.  Uncanny spaces for higher education: teaching and learning in virtual worlds. Alt-J (Association for Learning Technology). 16(3):197-205.
Bayne S..  2008.  Higher education as a visual practice. Teaching in Higher Education. 13(4):395-410.
Plowman L, McPake J, Stephen C.  2008.  Just picking it up? Young children learning with technology at home Cambridge Journal of Education. 38(3):303-319.
Plowman L, Stephen C.  2008.  The big picture? Video and the representation of interaction British Educational Research Journal. 34(4):541-565.

2007

Kreber C, Klampfleitner M, McCune V, Bayne S, Knottenbelt M.  2007.  What do you mean by "authentic"? A comparative review of the literature on conceptions of authenticity in teaching Adult Education Quarterly. 58(1):22-43.
Mogey N., Sarab G., Haywood J, Van Heyningen S., Dewhurst D, Hounsell D, Neilson R..  2007.  The end of handwriting? Using computers in traditional essay examinations Journal of Computer Assisted Learning. 24(1):39-46.
Plowman L., Stephen C..  2007.  Guided interaction in pre-school settings. Journal of Computer Assisted Learning. 23(1):14-26.

2006

Land R., Bayne S.  2006.  Issues in cyberspace education. :14-23.

2005

Begg M., Dewhurst D, Macleod H.  2005.  Game Informed Learning: Applying Computer Game Processes to Higher Education. Innovate. 1(6)
Land R., Bayne S.  2005.  Education in Cyberspace.
Plowman L, Stephen C.  2005.  Children, play, and computers in pre-school education. British Journal of Educational Technology. 36(2):145-157.
Tosh D., Pennylight T., Fleming K., Haywood J.  2005.  Engagement with Electronic Portfolios: Challenges from the Student Perspective. Canadian Journal of Learning and Technology. 31(3):89-110.

2004

Bayne S.  2004.  Smoothness and Striation in Digital Learning Spaces. E-Learning. 1(2):302-316.
Halpin H, Moore JD, Robertson J.  2004.  Automatic Analysis of Plot for Story Rewriting. :127-133.
Halpin H, Moore JD, Robertson J.  2004.  Towards Automated Story Analysis Using Participatory Design. :75-83.
Haywood J.  2004.  A Comparison of ICT Skills of Students Across Europe. Journal of e-Literacy. 1:69-81.
Koubek A., Macleod H.  2004.  Game Based Learning. :15-19.