The role of embodied cognition in computing education

The aim of this project is to work with Computing students to identify whether ‘abstract’ concepts such as ‘iteration’ in computing are grounded in any way upon prior sensory and motoric experiences. These project will help identify the potential to leverage embodied mechanisms to support children’s understanding of computing concepts – for example through the design of learning materials or the use of gesture in teaching.

For more information on the project, contact Andrew Manches.

Research areas
Children & Technology
Research team

Andrew Manches, Judy Robertson, Gnanathusharan Rajendran and Peter McKenna

Funding

Carnegie Trust, grant reference: 70187

Dates
-

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