Publications

2017

Williamson B.  2017.  Educating Silicon Valley. Review of Education, Pedagogy, and Cultural Studies. 39(3):265-288.
Williamson B.  2017.  The digitised future of physical education. Transformative Learning and Teaching in Physical Education. :176-192.
Williamson B.  2017.  Computing brains. Information, Communication and Society. 20(1):81-99.
Williamson B.  2017.  Big Data in Education. The digital future of learning, policy and practice.
Williamson B.  2017.  Moulding student emotions through computational psychology. Educational Media International. 54(4):267-288.
Williamson B.  2017.  Decoding ClassDojo. Learning, Media and Technology. 42(4):440-453.
Williamson B.  2017.  Who owns educational theory? E-Learning and Digital Media. 14(3):105-122.
Williamson B.  2017.  Learning in the ‘platform society’. Research in Education. 98(1):59-82.
Williamson B.  2017.  Digital methods and data labs. The Digital Academic. :140-155.

2016

Bayne S.  2016.  Introduction. The Europa World of Learning. 1:6-8.
Bayne S, Evans P, Ewins A, Knox J, Lamb J, Macleod H, O'shea C, Ross J, Sheail P, Sinclair C.  2016.  Manifesto for Teaching Online 2016.
Bayne S.  2016.  Posthumanism and research in digital education. SAGE Handbook of E-learning Research. :82-100.
Beynon M., Foss J., Hudnott E., Russ S., Hall C., Boyatt R., King E., Sutinen E., Jormanainen I., Islas C. et al..  2016.  Making construals as a new digital skill. 2015 International Conference on Interactive Technologies and Games. :9-16.
Campbell P, Evans P.  2016.  Reciprocal benefits, legacy and risk. European Journal of Training and Development. 40(2)
Gallagher M, Ihanainen P.  2016.  Field activity and the pedagogy of simultaneity to support mobile learning in the open. Research, Boundaries, and Policy in Networked Learning. :127-141.
Gallagher M., Lamb J, Bayne S.  2016.  The sound spaces of online, distance learners. Place-based Spaces for Networked Learning.
Gallagher M, Lamb J, Bayne S.  2016.  The sonic spaces of online, distance learners. Place-Based Spaces for Networked Learning.
Isard A, Knox J.  2016.  Automatic Generation of Student Report Cards. Proceedings of The 9th International Natural Language Generation conference. :207-211.
Knox J.  2016.  Algorithms. New Materialism Almanac.
Knox J.  2016.  What’s the matter with MOOCs? Digital Methods for Social Science.
Knox J.  2016.  Posthumanism and the MOOC. Studies in Philosophy and Education. :1-16.
Knox J, Ross J.  2016.  “Where does this work belong?” New digital approaches to evaluating engagement with art.
Knox J.  2016.  Posthumanism and the Massive Open Online Course. Contaminating the subject of global education.
Knox J.  2016.  Posthuman Openings. The Philosophy and Theory of Open Education. 31:66-67.
Lindgren R, Manches A, Abrahamson D, Price S, Lee VR, Tissenbaum M.  2016.  Embodiment and designing learning environments. 12th International Conference of the Learning Sciences, ICLS 2016. 2:1353-1355.
Manches A.  2016.  Digital manipulatives for early number learning. Numbuko. :6-6.
Manches A, Dragomir M.  2016.  The effect of concrete materials on children's subsequent numerical explanations. 12th International Conference of the Learning Sciences, ICLS 2016. :378-385.
Manches A, O'Malley C..  2016.  The effects of physical manipulatives on children’s numerical strategies. Cognition and Instruction. 34(1):27-50.
Mcgregor C, Knox J.  2016.  New materialism and social justice. New materialism and social justice a space for productive entanglement, or a political cul-de-sac?.
Plowman L.  2016.  How parents can support their child’s learning in a digital world. Making the Case for the Social Sciences. :16-17.
Plowman L, Marsh J, Yamada-Rice D, Bishop J, Scott F.  2016.  Digital play. Early Years.
Plowman L.  2016.  Learning technology at home and preschool. The Wiley Handbook of Learning Technology. :96-112.
Plowman L.  2016.  Rethinking context. Children's Geographies. 14(2):190-202.
Robertson J, Jepson R, Macvean A, Gray S.  2016.  Understanding the Importance of Context. PLoS ONE. 11(8)
Robertson J, Kaptein M.  2016.  An Introduction to Modern Statistical Methods in HCI. Modern Statistical Methods in HCI. 1:1-14.
Robertson J, Kaptein M.  2016.  Improving statistical practice in HCI. Modern Statistical Methods for HCI. 1:331-348.
[Anonymous].  2016.  Modern Statistical Methods for HCI. 1
Ross J, Collier A.  2016.  Complexity, mess and not-yetness. Emergence and Innovation in Digital Learning.
Tsai Y-S.  2016.  A case study on the characteristics of manga fan communities. Journal of Graphic Novels and Comics. 7(4):417.